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Mobile application testing

A mobile application is a type of software that runs on mobile devices. According to research, almost 80% of Poles aged 18-60 have a smartphone. What makes an application attractive for a user and how to check whether it meets all its assumptions?
Mobile
software

Verification of the correct operation of the developed application on various devices, taking into account different hardware configurations, screen resolutions, system versions or network configurations, is crucial to its success.

 

Testing equipment is selected according to the needs of the client. It is checked on which market it is to operate, in which industry, what is the target group of recipients and the budget and the amount of time for creating and testing the application are specified. Statistics are useful in such an analysis, e.g. on the website of Statcounter Global Stats you can check the market share of producers or operating systems for the region, country or time period you are interested in.

 

Few companies can afford their own mobile device lab, i.e. gather a group of devices in one place and let the development team work on them. In such a situation, the most popular and cheapest solution is testing on emulators. For example, the Android Studio mobile app building tool allows you to preview and test your app on different emulators that represent physical devices. You can choose an existing model or configure your own by selecting RAM, screen size, system version, battery percentage, etc. However, emulators don't quite replicate the interaction we would have on a real device. It's hard to explore scanning a code, changing orientation or connecting to another device such as Bluetooth headphones.

A much better but expensive solution is mobile device farms such as Browserstack or Amazon Device Farm. These are cloud-based solutions that allow you to test Android and iOS apps on real, physical phones and tablets. Browserstack has over 2000 devices. In addition to basic functionality, we can test, among other things:

  • geolocation - simulation of the device in a specific GPS or IP location;
  • localisation - testing of language and regional settings;
  • push notifications;
  • Network simulation - allows testing of application performance and behaviour by simulating the network conditions of the device;
  • The ability to install apps from the App Store or Play Store;
  • Google Pay payments.
  • Device farms also allow you to create screenshots from anywhere in the app. This allows you to assess whether the app looks correct on any type of phone and screen.

 

There are a few more areas in mobile app testing that are specific to it. It's worth checking how the app behaves depending on the battery level - whether it works properly in power saving mode or while the device is charging. How it behaves when the smartphone switches between networks e.g. from LTE to WiFi or during an incoming call.

 

It is important to remember how important a user's first impression is. There is such a large selection of apps on the market, easy to download but also easy to remove from the smartphone, that the first minutes after installing it are often decisive. An app should be visually appealing, intuitive, fast and reliable. If we want to have feedback from users before publishing the final version, it is worth making the application available for beta testing. Everyone uses a smartphone and an application in their own way, and this allows to detect new errors.

 

Once the final version is published, it is a good idea to use automatic bug reporting. This will allow you to catch problems quickly, even before they are reported by users.

 

The performance of mobile applications is affected by a large number of factors that are constantly changing. Each new version of the system or a new phone model may cause undesired behaviour. It is impossible to predict everything, but it is possible to plan the tests well and start them as early as possible, so that the final recipient receives a product of the highest quality.

Publication date: 23 March 2021
Author: Justyna Pogorzelska Hinc
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